
Second, choose the haunted one background.Īs a Keeper you gain the following class features. First, Wisdom should be your highest ability score, followed by Strength or Dexterity. You can make a Keeper quickly by following these suggestions. Maybe you are part of an ancient organization of Keepers to maintain the natural order of life or even destroy it? Could you have been a victim of some necromantic experiment? Regardless you must face the world alongside your captured companions and seek out the truth. Have you been haunted all your life by whispers in the back of your mind? Perhaps you were training to be a druid, but the way your powers manifested was far more bizarre. Some try and escape the burden of carrying this living energy with them and turn to necromantic powers, some embrace the attachment to life much like a druid or a cleric and use the power of life to aid the world, and others try to master the most unworldly kind of life dwelling within the cosmos. They channel this might to destroy their foes and manipulate the world around them. Keepers draw their power from wells of everlasting living energy left behind as residue from long-dead casualties of the 1000 year war. Behind the tavern, there was often a stable where travelers could rest their horses.What is a Keeper? A Keeper is someone whose intense bond to life allows them to manifest a companion from a Demiplane of their slain foes and treasured allies. Downstairs in the basement, or possibly in a separate building out back, would be the kitchen, as well as a place for the tavern workers to sleep. Later, private rooms were added to some taverns. In the early days of colonial taverns, visitors might sleep four to a mattress in one big sleeping room. Upstairs, the tavern often had sleeping quarters. The large room might have been used for elegant balls on special occasions.

There might be a parlor where lady travelers could rest and a taproom where beer and cider were served. Locals might just want a place to meet and socialize.Ĥ A typical tavern might have several small rooms and one large room on the main floor. Travelers might want dinner and overnight accommodations, as well as place outside for their horse. Other names, such as the Goat and Compass or The Pig and Carrot are more of a mystery.ģ Inside the tavern, travelers and locals would all be made welcome. Some, such as the Washington Tavern, showed the tavern keeper's American patriotism.

Some tavern names, such as The King's Arms, showed the tavern keeper's allegiance to England. The sign indicated the name of the tavern. Tavern signs were often carved from wood, but some were also painted on plaster or cast in metal. Since many people in colonial times could not read, a sign with a picture was a necessity. It was also the place where meetings of all sorts and events like formal balls were held.Ģ An important task for someone opening up a tavern would have been to have a sign made. A colonial tavern was part bar, part restaurant, part hotel, and part stable. Washington Tavern, Raleigh Tavern, Man Full, Trouble Tavernġ From the carved sign hanging out front to the conversation inside, a colonial tavern was an interesting place. Taproom, townspeople, patriotism, colonial, necessity, estimate, hosted, allegiance, travelers, socialize, possibly, keeper, separate, conversation, sign, mystery Print Tavern Keeper Reading Comprehension Print Tavern Keeper Reading Comprehension with Sixth Grade Work Print Tavern Keeper Reading Comprehension with Fifth Grade Work Worksheets and No Prep Teaching Resources
